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SimHealth
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Genre Educational
Year1994
Platform Dos
Developer Thinking Tools, Inc.
Publisher Maxis Software Inc.
Theme Health / Nutrition
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Overview

Released in 1994, SimHealth is a healthcare simulation game developed by Thinking Tools, Inc. Unlike other more commercial simulation titles, this game offers a unique look into the complexities of the American healthcare system.

Gameplay

The game provides players with the opportunity to explore and manage the intricacies of healthcare policy. Players make decisions on health insurance models, funding, and regulation, aiming to strike a balance between costs, access, and quality of healthcare.

Historical Context

Developed during a period when the United States was engaged in significant debate over healthcare reforms, the game served as both a tool for education and policy experimentation. SimHealth was part of a broader initiative to encourage discussion about healthcare systems, partially funded by the Markle Foundation.

Technical Aspects

The game’s interface and presentation are reflective of the era’s technology, offering a text-heavy and data-driven experience. Given its educational purpose, it lacked the visual polish expected in mainstream video games at the time.

Legacy

Although not widely popular as a commercial video game, SimHealth remains an intriguing example of using simulation technology to engage with and analyze aspects of public policy. It exemplifies how simulation games can transcend entertainment, offering serious insights into real-world issues.

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