DB Version: 1.0.1 - Last Update: 20/03/2026
Shapes and Patterns
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Genre Educational
Year 1988
Platform Apple 2
Publisher Micrograms Publishing
Theme Math / Logic
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Overview

Released in 1988, this puzzle video game transports players into a vibrant world of geometric challenges. The game is centered around manipulating various shapes to complete intricate patterns across a series of increasingly complex levels.

Gameplay

Players must strategically rotate and place different shapes to match a target pattern. The game requires strong spatial reasoning and forward-thinking, as each level presents unique challenges. The progressive difficulty ensures that players remain engaged, with new elements and obstacles introduced in later stages to keep the gameplay fresh and exciting.

Development

The game was developed during a period when puzzle games were gaining popularity due to their addictive gameplay and cognitive challenges. Although it did not achieve mainstream success like some contemporaries, it cultivated a niche audience appreciative of its clever design and challenging puzzles.

Legacy

While not widely remembered today, the game’s emphasis on forward-thinking and pattern recognition was inspiring for subsequent puzzle games. It remains a classic example of late 1980s game design, combining simple mechanics with challenging gameplay.

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