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Schoolhouse
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Genre Educational
Year1991
Platform Dos
Developer Intentional Educations, Inc.
Publisher Maverick Software
Theme Board / Party Game
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Overview

Released in 1991 and developed by Intentional Educations, Inc., this educational video game introduced young players to the world of interactive learning. Set in a virtual classroom environment, the primary goal was to engage children in educational activities that promoted critical thinking and problem-solving skills.

Gameplay

The game offered a suite of mini-games and puzzles designed to teach various subjects such as math, reading, and science. Emphasizing interactive learning, players could navigate through different levels by completing educational tasks, each growing in complexity. The aim was to replicate a school-like learning experience within the comfort of home.

Target Audience

Primarily aimed at children of elementary school age, the game sought to supplement traditional education with technology-based learning tools. It was designed to capture the attention of younger audiences and provide an engaging alternative to conventional educational methods.

Technological Approach

With its simple graphics and user-friendly interface, the game was accessible to a wide range of users. It focused on delivering content effectively with minimal technical barriers, ensuring that the focus remained on education rather than navigation.

Legacy

While not widely discussed in the gaming community today, the project was a modest step towards integrating digital learning tools into education during the early years of personal computing. Its development reflected an early acknowledgment of the potential of video games as educational tools.

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