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Sailing Through Story Problems
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Genre Educational
Year1987
Platform Apple 2
Developer Neosoft, Inc.
Publisher DLM, Inc.
Theme Reading / Writing
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Overview and Gameplay

‘Sailing Through Story Problems’ is an educational video game released in 1987 by Neosoft, Inc. Designed to engage young minds, this game blends the excitement of sailing with the cognitive challenge of solving math story problems. Players embark on a virtual journey across digital seas, tasked with resolving a series of mathematically themed adventures.

Educational Objectives

The primary focus of the game is to enhance children’s problem-solving skills by presenting them with narrative-driven math challenges. As players sail from island to island, they encounter characters that present various arithmetic puzzles, transforming the learning process into an adventurous quest.

Target Audience

Aimed at a younger demographic, particularly elementary school students, the game leverages engaging graphics and interactive storylines to captivate its target audience. It’s specifically tailored to help children improve their mathematical reasoning in an entertaining context.

Relevance and Legacy

Despite its niche focus and the era of its release, the game remains a unique project for its attempt to combine education with entertainment in the late 1980s. While it did not gain widespread notoriety, it contributed to the evolving landscape of educational video games during its time.

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