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Genre Educational
Year1984
Platform Apple 2
Publisher Ascension Designs, Inc.
Theme Meditative / Zen
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Overview

Released in 1984, this game offers a unique experience for players interested in trivia and general knowledge. The gameplay involves answering a series of questions across various categories, testing the player’s intelligence and recall ability. The main objective is to score as many points as possible by providing correct answers.

Gameplay Mechanics

The game is designed around a simple question-and-answer format. Players receive questions from a wide selection of topics, ranging from history, to science, to pop culture. The player must select the correct answer from multiple choices to progress and accumulate points.

Historical Context

In an era when video games were primarily focused on action and arcade-style entertainment, this game stood out by appealing to players who preferred a more cerebral challenge. It combined the interactive nature of video games with the traditional appeal of trivia challenges.

Development Insights

Developed during the early days of home computing, the game’s production involved creating a vast database of questions and answers, which was quite ambitious for that time. The developers aimed to provide an educational yet entertaining experience, making it a family-friendly option.

Legacy

While it may not have captured a mainstream audience, it holds a place in the niche market of educational games. It paved the way for later titles that would blend knowledge with interactivity, influencing subsequent educational software.

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