Overview
Reading Blaster: Invasion of the Word Snatchers is an educational video game developed by Davidson & Associates, Inc. and released in 1994. The game is designed to help young players improve their reading skills through a series of engaging and interactive activities.
Gameplay
The game is set in a science fiction-themed world where players must defeat “word snatchers” to save various characters. Through a series of puzzles and challenges, players enhance their vocabulary, reading comprehension, and grammatical skills. The gameplay is a mix of adventure and educational tasks, ensuring children are entertained while learning.
Features
- Interactive Challenges: The game presents a variety of tasks that require players to solve word puzzles, enhancing their reading abilities.
- Engaging Storyline: The narrative keeps children motivated, as they must complete missions to progress and save characters from the word snatchers.
- Progress Tracking: Parents and educators can track the progress of the children, measuring improvements in specific reading skills.
Impact and Legacy
Released in the mid-1990s, Reading Blaster was part of a broader trend of educational software designed to combine entertainment with learning. While technology and educational methods have evolved, this game remains an interesting artifact of early digital edutainment. The game’s ability to blend colorful graphics with educational content was innovative for its time and paved the way for future educational video games.









