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Magic Maths
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Genre Educational
Year1986
Platform Amstradc Pc
Publisher Players Software
Theme Math / Logic
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Overview

Released in 1986, this game offers a unique combination of education and entertainment, aiming to make mathematics fun and engaging for players. Targeted primarily at younger audiences, the game integrates math challenges within its gameplay, encouraging players to improve their arithmetic skills while having fun.

Gameplay

The game features a series of puzzles and problems that players must solve to progress through different levels. The challenges range from basic addition and subtraction to more complex operations as players advance. The goal is to solve each problem correctly and quickly to earn points and unlock new levels.

Graphics and Sound

Given the technological constraints of the mid-1980s, the game features simplistic 8-bit graphics common for its era, offering a pixelated yet charming experience. The sound design includes basic chiptune melodies and sound effects, enhancing the educational and playful atmosphere of the game.

Legacy

This title is an example of early efforts in the edutainment genre, blending learning objectives with interactive gaming. Although it may not have achieved widespread acclaim, it contributed to the foundation of educational games that would evolve with technology in the decades that followed.

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