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Genre Educational
Year1986
Platform Commodore 64
Developer Vendex Software Development B.V.
Publisher Microcomputer Club Nederland
Theme Math / Logic
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Overview

Released in 1986, this unique video game was developed by Vendex Software Development B.V. The game stands out for its innovative approach and the distinctive gameplay that reflects the era’s creativity in game design. Its title suggests a world of reading, implying a possible educational or thematic focus that engages players in a distinct experience.

Gameplay

The game likely involves traversing through a virtual environment, possibly with puzzles or tasks that stimulate the player’s skills and learning processes. The environment and the tasks given can be thought to promote cognitive development, aligning with a more educational purpose in gaming during the mid-1980s.

Curiosities and Historical Context

While the game may not be widely known or discussed in mainstream conversations today, it forms part of a broader movement during the 1980s where software developers were exploring not only entertainment but educational possibilities within video games. Games like this contributed to the foundation of what would become a significant genre in video gaming, focusing on learning and personal development.

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