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Kermit’s Electronic Storymaker
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Genre Educational
Year1984
Platform Apple 2
Developer Jim Henson Interactive
Publisher Sierra Online
Theme Interactive Book
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Overview

The game released in 1984 by Jim Henson Interactive was designed to engage young minds through creative storytelling. Players were invited into a vibrant digital world, where they were encouraged to weave their own tales featuring beloved characters.

Gameplay

Focused on narrative creation, the gameplay allowed users to choose their story elements, characters, settings, and plot twists. The intuitive interface enabled children to easily navigate through various options and generate unique stories, fostering creativity and literacy skills in a fun, interactive manner.

Educational Value

The title was aimed at combining entertainment with education, providing a platform for kids to express themselves while learning the fundamentals of storytelling. By engaging with the dynamic components of the game, players could practice their language skills and develop their imagination.

Technology and Design

For its time, the game boasted a pioneering use of technology, employing colorful graphics and interactive elements that were advanced in the early 1980s. The collaboration with Jim Henson’s team brought creativity and innovation to the gaming experience, reflecting the iconic legacy of Jim Henson’s imaginative works.

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