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JumpStart 1st Grade
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Genre Educational
Year1995
Platform Windows
Developer Knowledge Adventure, Inc.
Publisher Knowledge Adventure, Inc.
Theme Fantasy
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Overview and Educational Goals

The game is an educational computer program designed to engage first-grade students in various learning activities. Developed by Knowledge Adventure, Inc. in 1995, this interactive experience aims to teach and reinforce essential skills such as reading, math, and critical thinking through a series of fun and engaging activities.

Game Mechanics and Features

Players can explore a vibrant virtual schoolhouse, complete with classrooms and playgrounds, where they can interact with a dynamic cast of characters. The game includes multiple mini-games and activities that focus on specific educational topics, providing an immersive learning experience. Each activity is presented in a playful manner to maintain the child’s interest while effectively teaching core concepts.

Impact and Legacy

This title stood out in the mid-90s as one of the pioneering educational software programs, becoming a beloved classic in the realm of edutainment. Even though technology and educational methods have evolved since its release, it remains a nostalgic piece for many, remembered for its engaging approach to learning.

Development Insights

Knowledge Adventure, Inc. was at the forefront of blending education with entertainment, using bright visuals and interactive gameplay to captivate the young audience. The development of the game involved educators and child psychologists to ensure that each activity was pedagogically sound, achieving a balance between fun and education.


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