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Fisher Price: Time to Play Pet Shop
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Genre Educational
Year1998
Platform Mac
Developer The Learning Company
Publisher The Learning Company
Theme Licensed Title
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Overview

Released in 1998, this educational game was developed by The Learning Company. It aimed to blend fun with learning, offering young players a creative and engaging experience in managing a virtual pet shop. The game is designed for children, encouraging them to learn about responsibility and nurture through interactive gameplay.

Gameplay

The game provides players with the opportunity to run their own pet shop, where they can take care of various animals, ensuring their happiness and health. Tasks include feeding, grooming, and playing with different pets, as well as managing the shop’s appearance and attracting customers. Through its user-friendly interface and animations, it offers an accessible and entertaining way for kids to learn about entrepreneurship and animal care.

Educational Value

In addition to entertainment, the game emphasizes critical thinking and decision-making skills. By simulating a realistic environment where players must balance tasks and resources, the game serves as an excellent tool for developing responsibility and problem-solving abilities in children.

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