Overview
Released in 1999, this software application catered to a younger audience and was based on the popular film “Toy Story 2” by Disney and Pixar. Unlike traditional video games, this product was designed for creative expression through printing and crafting activities.
Features
The program allowed users to create and customize a variety of print projects featuring beloved characters from the movie. Options included greeting cards, banners, calendars, and more. It provided a digital toolkit filled with clip arts, backgrounds, and templates, aiming to inspire creativity among its users.
Target Audience
This software was particularly aimed at children and families who enjoyed the “Toy Story” universe. It offered an interactive experience that combined digital art with physical crafts, bridging the gap between on-screen fun and hands-on activities.
Legacy
Although not a groundbreaking release in the realm of video games, it succeeded in appealing to its niche market by providing a fun and educational experience. It is remembered for its role in extending the engaging world of “Toy Story 2” beyond the silver screen, allowing fans to bring elements of the movie into their own homes through creative projects.





