Overview
Set within the vibrant and drama-filled universe of the classic TV series “Dallas,” the 1984 adventure game developed by Datasoft, Inc. takes players on a quest featuring intrigue and mystery. True to the show’s spirit, the game weaves together themes of power, deceit, and family drama.
Gameplay
This text-based adventure game is structured around a compelling narrative where players step into the shoes of a private investigator. With a quest given by Sue Ellen Ewing, the gameplay entails solving various puzzles and interacting with familiar characters from the series. The objective is to find a valuable map within the notorious halls of Southfork Ranch.
Interface and Mechanics
Playing the game requires careful attention to detail, as players type commands to navigate through the story. It generally involves collecting items, using them in strategic ways, and interviewing characters to garner clues. The complexity of gameplay aligns with the show’s intricate plots, offering a sophisticated challenge for fans and newcomers alike.
Historical Context
Released during the height of “Dallas”‘s popularity, the game is a unique example of early media crossover, blending television narratives with interactive gaming. Built for platforms like the Commodore 64 and Apple II, it holds a place in the early history of licensed games, marking an early effort to expand a television show into the gaming world.
Legacy
Though not as widely known today, the game retains a cult appeal among fans of retro adventures and the original TV series. It highlights an era where storytelling in games was finding new ground, making it a notable piece in the history of video game adaptations.









