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Soft de Hard na Monogatari
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Genre Adventure
Year1989
Platform FM Towns Marty
Developer System Sacom
Publisher System Sacom
Theme Visual Novel
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Overview

Released in 1989 by System Sacom, this game is an intriguing addition to Japan’s late-80s PC gaming scene. Though not widely recognized outside of Japan, it holds a niche place within its genre. The title relies heavily on storytelling and is an early example of narrative-driven games from that era.

Gameplay

The gameplay is predominantly text-based, typical of many Japanese titles during this period. The game utilizes a blend of interactive elements, where players are required to make decisions that influence the story’s progression. Its visual presentation, while minimal by today’s standards, helps to set the tone and atmosphere, providing players with an immersive narrative experience.

Significance

While the game itself may not have achieved global recognition, it is a reflection of the experimental nature of its times, as developers explored the integration of narrative and gameplay. It’s an interesting piece for those who study the evolution of text-based and interactive storytelling in video games.

Development Notes

Developed by System Sacom, a company known for its work in the Japanese PC market, the game is a testament to the studio’s efforts to push the boundaries of storytelling in the gaming medium. Its development context provides insight into the challenges and innovations faced by developers during this dynamic period in video game history.

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