Overview
Released in 1981 by Adventure International, the second installment follows the narrative and gameplay of its predecessor. It builds upon the text-based adventure format, challenging players with new obstacles and expanding the world introduced in the first part. Set on an enigmatic and perilous island, the game invites players to solve puzzles and escape various dangers through a series of text commands.
Gameplay
This text adventure game combines storytelling with problem-solving mechanics. Players must read descriptions and input text commands to explore their surroundings, acquire items, and interact with the environment. The game is praised for its complex puzzles, which require logical thinking and creativity to solve.
Historical Significance
As part of the early 80s wave of interactive fiction, this installment exemplifies the text-based genre that dominated the early video game landscape. Released during a period when graphics were limited, it underscores the significance of narrative and imagination in gaming. Adventure International, known for pioneering text adventures, contributed significantly to establishing interactive fiction’s foundational structures.









