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Pyramid
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Genre Adventure
Year1983
Platform Commodore 64
Publisher Aardvark Systems, Ltd.
Theme Egypt
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Overview

The game released in 1983 is a lesser-known title that did not gain significant traction in the gaming community. As a typical product of its time, it featured basic graphics and gameplay mechanics, which were common in early 80s video games.

Gameplay

This game involves navigating through a series of pyramid-themed levels. Players control a character that must avoid obstacles and enemies while collecting treasures scattered throughout the environment. The objective is to reach the end of each level, marked by an exit, while accruing as many points as possible.

Design and Graphics

The design was simplistic, with pixelated graphics that were standard for the era. The setting is primarily ancient Egypt, with the visual design heavily relying on pyramids, tombs, and Egyptian hieroglyphs for thematic elements.

Reception

Without significant innovation in terms of gameplay or graphics, the game was one of many similar titles of the early 80s. It gained a modest following among fans of arcade games and retro gaming enthusiasts who appreciate the nostalgia of early video game design.

Legacy

Despite not being a major title, it remains a part of the rich tapestry of early gaming history. It is occasionally referenced by collectors and retro gaming aficionados and provides a glimpse into the simpler times of gaming history.

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