Overview
Released in 1982, Prisoner 2 is an interactive fiction game developed by Edu-Ware Services, Inc. Known for its complex narrative and innovative design, the game immerses players in a strategy-based simulation where escape is the ultimate goal. The title is a sequel to “The Prisoner,” and it builds upon the psychological depth and unique challenges introduced in the original.
Gameplay
The game places players in a prison setting with the objective of planning and executing a successful escape. Prisoner 2 involves strategic decision-making and analytical skills as players navigate through various obstacles and scenarios. Each choice affects the unfolding story, encouraging multiple playthroughs to explore different outcomes.
Development and Legacy
Edu-Ware’s dedication to crafting thought-provoking content is evident in this title, reflecting the company’s focus on educational and intellectual entertainment. The game stands out for its attempts to push the boundaries of interactive storytelling, influencing later developments in electronic role-playing games.
Historical Context
In the early 1980s, interactive fiction was a growing genre, and Prisoner 2 played a role in shaping the way narrative and gameplay could intertwine. Although it is not as widely recognized as other classics from the period, it remains a notable example for its ambition and the challenges it presented players of the time.







