Overview
This 1990 release by Aventuras AD is a text-based adventure game that transports players to the captivating island of Cozumel. Set in a rich tapestry of Mayan mythology and contemporary settings, players find themselves embarked on a journey filled with puzzles and mysterious encounters.
Gameplay
The game emphasizes exploration and puzzle-solving, featuring a robust narrative that requires the player to interact with the environment by typing commands. The evocative descriptions guide players through lush jungles, ancient temples, and intriguing characters, each adding layers to the storyline.
Historical Context
Released during a time when text adventures were popular, this game is the second installment in the “Ci-U-Than” trilogy. As part of this trilogy, it follows a shared theme exploring ancient cultures and legends through interactive storytelling, connecting with its predecessor and successor both in narrative and gameplay style.
Technical Aspects
This game showcases the technical hurdles and achievements of early 90s gaming, being one of the major releases under Aventuras AD, which was notable for developing Spanish-language interactive fiction during this era. The experience is defined by its text parser interface, a common feature of adventure games at the time.
Curiosities
- The game draws heavily on Mayan mythology, providing an educational glimpse into this ancient civilization amidst the adventure elements.
- As part of a trilogy, the game’s narrative is interwoven with its predecessor, offering a continuous storyline for dedicated players.
- It was received positively for its engaging plot and the complexity of its puzzles, which were considered a significant step forward in Spanish-language game development.









