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James Bond 007: A View to a Kill
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Genre Adventure
Year1985
Platform Apple 2
Developer Angelsoft, Inc.
Publisher Mindscape, Inc.
Theme Detective / Mystery
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Overview

This 1985 release developed by Angelsoft, Inc. offers players an interactive fiction game based on the James Bond universe. Set against the backdrop of a plot to destroy Silicon Valley, players navigate through a series of scenarios typical of a James Bond narrative.

Gameplay

The game is a text-based adventure that requires players to input text commands to interact with the game environment. Unlike modern-day video games, this experience relies heavily on the player’s imagination and problem-solving skills to progress through the storyline and complete missions.

Storyline

The plot mirrors the movie it’s inspired by, where Bond must thwart a sinister plan led by the villainous Max Zorin. The mission consists of navigating various challenges and locations, with the text-driven narrative guiding them through espionage, danger, and intrigue.

Development and Impact

Given the technology of the era, the game was firmly rooted in the interactive fiction genre, which was quite popular during the mid-1980s. Angelsoft, Inc. sought to capture the essence of the James Bond film through descriptive text and player choice, although it remained a niche within the broader gaming market. It did not experience significant commercial success or widespread recognition, which is reflected in the limited discourse around it today. Nevertheless, it represents an interesting juncture in gaming history where popular films were adapted into interactive formats despite technological limitations.

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