DB Version: 1.0.1 - Last Update: 20/03/2026
Intercept
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Genre Adventure
Year 1981
Platform Dos
Developer Michael D. Wile
Publisher Michael D. Wile
Theme Interactive Fiction
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Overview

Released in 1981 and developed by Michael D. Wile, this classic video game transports players into a strategic world where precision and timing are key. The game’s simplistic yet engaging mechanics reflect the era’s pioneering spirit in video game design.

Gameplay

The objective revolves around strategic interception, challenging players to anticipate and respond to on-screen elements with quick reflexes. Its straightforward controls and mechanics make it approachable, yet its difficulty curve provides a rewarding experience for those who master its nuances.

Features

  • Classic Graphics: True to its time, the game features pixelated graphics that evoke a sense of nostalgia.
  • Sound Effects: Accompanied by authentic sound effects that enhance the gaming experience.
  • High Replay Value: Offers a competitive edge with a focus on improving scores and refining skills.

Historical Context

During the early 1980s, the video game industry was burgeoning, and developers like Michael D. Wile were at the forefront of this technological and cultural revolution. Games of this period emphasized ingenuity within the constraints of limited computing power, and this game exemplifies those creative approaches.

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