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I-0: Jailbait on Interstate Zero
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Genre Adventure
Year1997
Platform Dos
Theme Interactive Fiction
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Overview

I-0 is a text-based interactive fiction game released in 1997, developed by Adam Cadre. It is characterized by its engaging storytelling and decision-making elements. The player assumes the role of a college student named Tracy Valencia, who is stranded on Interstate Zero with challenges to overcome in order to reach her destination safely.

Gameplay

The game is primarily text-based, requiring the player to input commands to interact with the environment and progress through the story. Players must navigate through various scenarios, making decisions that affect the outcome of Tracy’s journey. The game includes exploration, problem-solving, and character interaction elements, making it an intellectual challenge for players who enjoy narrative-driven experiences.

Reception and Legacy

When released, I-0 gained attention for its mature and controversial themes, bringing a unique edge to interactive fiction of the time. While it may not have achieved mainstream commercial success, the game is remembered and appreciated within the interactive fiction community for its storytelling and technical execution. Moreover, it contributed to discussions about the boundaries and potential of narrative-focused video games.

Trivia

Developer Adam Cadre is known for his contributions to interactive fiction, with I-0 being one of his notable works. The game’s blend of humor, drama, and realism showcases Cadre’s distinctive style and innovative approach to game development, setting a precedent for independent creators in the genre.

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