Game Overview
Computer Novel Construction Set is a unique software tool released in 1985, developed by Hayden Software Co. This program allows users to construct their own interactive fiction, often appealing to enthusiasts of text-based games and storytelling.
Features
The software provides various templates and tools for users to craft narratives, implement branching storylines, and create engaging text adventures. It is characterized by its intuitive interface which makes the creation of text-based games accessible even to those who aren’t experienced programmers.
Historical Context
Released during an era when text adventures were highly popular, it empowered a growing community of hobbyist game creators by offering them the freedom to design and share their stories. The 1980s marked a period of significant interest in interactive fiction, and this tool contributed to the DIY ethos of early gaming culture.
Legacy
Though not as widely discussed in contemporary gaming circles, the Computer Novel Construction Set holds historical importance in the evolution of game creation software. It reflected a pioneering approach to making game development more democratic and within reach for non-programmers.









