Overview
Way of the Warrior is a fighting video game developed by Naughty Dog, Inc. and released in 1994. Designed exclusively for the 3DO Interactive Multiplayer system, the game features digitized characters and over-the-top combat, drawing inspiration from popular fighting games of its era.
Gameplay
Players choose from a roster of stereotypical warriors, each with unique moves and special attacks. The goal is to defeat a series of opponents in one-on-one combat, culminating in a showdown against a powerful boss character. The game is noted for its intense violence, complete with finishing moves reminiscent of those found in the Mortal Kombat series.
Development and Historical Context
Naughty Dog, primarily known for their later successful franchises, was a relatively small team when they developed this game. To create the realistic character models, they used digitized actors, a technique that was quite advanced for the time. This project is noteworthy in the company’s history as it helped pave the way for future collaborations and successes, notably their relationship with Universal Interactive Studios.
Reception
On release, the game was met with mixed reviews. While praised for its technical accomplishments and stylish presentation, it faced criticism for its gameplay mechanics and control responsiveness. Despite this, it gathered a cult following due to its ambitious use of digital graphics and the novelty of its content.
Trivia
- Jason Rubin and Andy Gavin, founders of Naughty Dog, were heavily involved in the game’s creation, taking on multiple roles from programming to art direction.
- The soundtrack features music by the heavy metal band White Zombie, which added to the game’s edgy aesthetic.
- Way of the Warrior was instrumental in helping Naughty Dog secure future opportunities that led to the development of major franchises like Crash Bandicoot.









