Overview
Released in 1986, this game was developed by Oxford Digital Enterprises Ltd. It places players in a simulation setting where they take on the role of conducting a recovery mission related to the historic Titanic disaster.
Gameplay
The game offers a unique experience centered around the challenges of underwater exploration and artifact recovery. Players are tasked with navigating intricate oceanic environments, using in-game tools to retrieve valuable items from the Titanic wreckage.
Technical Aspects
As a title from the 1980s, it features digital graphics typical of the era, with a focus on strategic planning and management. The gameplay requires resource management skills and careful planning, providing an engaging challenge for players of the time.
Legacy
While not a mainstream success, this game contributed to the niche genre of historical event simulations. It sparked curiosity and interest among a select audience passionate about deep-sea exploration and the Titanic’s history.









