DB Version: 1.0.1 - Last Update: 20/03/2026
The King of Fighters ’95
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Genre Action
Year 1995
Platform Arcade
Developer SNK
Theme Fighter / Versus
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Overview

Released in 1995, ‘The King of Fighters ’95’ is a fighting game developed and published by SNK. As the second entry in the King of Fighters series, it follows the success of its predecessor, offering refined gameplay mechanics and an engaging storyline that continues the saga of the iconic franchise.

Gameplay

The game introduced team-based battles, a concept that was relatively novel for fighting games of its time. Players form three-character teams and battle against other teams in fast-paced, strategic combat. The gameplay retains its traditional fighting game elements, with special moves, combos, and a roster of unique characters each with their own abilities.

Characters

‘The King of Fighters ’95’ features a diverse cast. It marked the introduction of several notable characters and brought back fan favorites from its predecessor. The game is particularly known for elaborating the storylines and rivalries between characters, adding depth to the arcade fighting genre.

Historical Significance

This installment is significant for its technical improvements and for laying the groundwork for future entries in the series. It introduced the character Iori Yagami, who would become a central figure in the series. The game utilized the Neo Geo hardware, showcasing improved graphics and sound design.

Development Notes

The development of ‘The King of Fighters ’95’ was a complex endeavor as SNK aimed to build upon the success of the original. The decision to implement a customizable team system allowed for more personalized gameplay, and this innovation was well-received by both players and critics alike.

Legacy

The game remains a beloved classic in the fighting game community, praised for its balance and the introduction of new gameplay mechanics. It set a precedent in the series and the genre, influencing many games that followed. Its impact on the development of team-based fighting games is still acknowledged today, making it an important part of gaming history.

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