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The Key Of Avalon 2.5 War of the Key
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Genre Action
Year2005
Platform Arcade
Developer Sega / Hitmaker
Theme Fighter / Versus
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Overview

The Key of Avalon 2.5 War of the Key is an arcade card game developed by Sega and Hitmaker, released in 2005. This game is part of the ‘Key of Avalon’ series and combines elements of strategy and card collecting. Players engage in battles using a physical set of collectible cards in conjunction with a touch-screen interface, blending traditional card gameplay with modern technology.

Gameplay

Players select cards that represent different characters, spells, and abilities to form a deck. The objective is to strategically deploy these cards in a battlefield against opponents. The mix of strategic thinking and luck from the card draws adds layers of depth to the gameplay.

Features

  • Card-Based Strategy: Players build and customize their decks to improve their chances in battles.
  • Interactive Gameplay: The use of a touch screen for interactive and dynamic gameplay enhances player engagement.
  • Multiplayer Battles: Offers multiplayer capabilities, allowing players to engage in battles with others.

Historical Context and Development

The game is part of Sega’s broader initiative during the early 2000s to innovate within the arcade market by integrating physical card elements with digital gameplay. The collaboration with Hitmaker aimed to leverage Sega’s technological strengths and Hitmaker’s experience in game design to create a unique gaming experience that stood out in arcades.

Curiosities

As an arcade game, it drew attention for its innovative use of physical collectible cards at a time when digital gameplay was becoming increasingly prevalent. Its hybrid approach set a trend for future games in similar genres.

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