Overview
Developed by Atari, Inc. in 1981, this video game was designed with a unique purpose in mind. Rather than catering to the general gaming audience, it was created as a training tool for the United States military. Its primary function was to help train soldiers in operating the M2 Bradley fighting vehicle.
Gameplay
As a simulation, the game’s mechanics focused on replicating the experience of maneuvering and controlling the M2 Bradley. It provided users with scenarios that aimed to enhance their understanding of the vehicle’s operations and tactics in a controlled environment.
Significance
This project stands out in the history of video games as an early example of the medium being used outside of entertainment. Atari worked closely with various branches of the United States military to ensure its accuracy and effectiveness as a training simulator.
Historical Context
During the early 1980s, technological advancements led to increased interest in leveraging video games and simulators for practical applications beyond recreational use. This collaboration between Atari and the military highlighted an innovative approach to training and education that was quite forward-thinking for its time.





