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Tattoo Assassins
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Genre Action
Year1994
Platform Arcade
Developer Data East Pinball
Theme Fighter / Versus
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Overview

Tattoo Assassins is an unreleased fighting video game developed by Data East Pinball in 1994. The game was intended to capitalize on the success of the Mortal Kombat series and features a unique concept where each character has mystical tattoos that grant them special abilities. Despite its development, the game never officially launched.

Gameplay

The game offers a roster of fighters each with their own distinct tattoo-based powers. Players engage in one-on-one combat, similar to other fighting games of the time, using a combination of punches, kicks, and special moves to defeat their opponents. One of the standout features touted during its development was an array of finishing moves, which were designed to rival those in Mortal Kombat.

Development History

The game was originally created by the American division of Data East, specifically by a team at Data East Pinball. The goal was to develop a competitor to the dominating arcade fighting games of the era. Despite significant investment in time and resources, the game faced multiple challenges, including a saturated market and strong competition which ultimately led to its cancellation before release.

Curiosities

One of the unique aspects of the game’s development was its focus on an extensive number of finishing moves, reportedly reaching up to 219. This characteristic was meant to give players a wide variety of ways to finish their opponents, adding to the game’s appeal. Another interesting point is that beta versions of the game have surfaced online, and it has earned a cult status among video game enthusiasts and collectors intrigued by games that never saw an official release.

Legacy

While the game never reached the arcades or home consoles, its notoriety has grown within the retro gaming community. It serves as an example of the competitive and often unpredictable nature of the video game industry in the 1990s. The fascination with unreleased games and the curiosity about what might have been continue to characterize discussions about this game.

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