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Sanity: Aiken’s Artifact
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Genre Action
Year2000
Platform Windows
Developer Monolith Productions, Inc.
Publisher Fox Interactive, Inc.
Theme Psychic powers
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Overview

Released in 2000, this game is a unique blend of action and adventure, brought to life by the innovative minds at Monolith Productions, Inc. Set in a world where psychic abilities are the norm, players take on the role of an agent with the power to manipulate reality through various mental powers.

Gameplay

Players navigate through a series of levels filled with puzzles and enemies, utilizing a wide range of psychic abilities known as “Talents”. These abilities are categorized into classes that players can choose from, offering a mix of offensive and defensive tactics to engage with dynamically.

Setting and Plot

The story unfolds in a near-future world, on a quest to retrieve a powerful artifact that threatens the balance of sanity itself. The narrative is filled with intrigue and mystery, drawing players into a rich and vibrant universe.

Development and Technology

Utilizing Monolith’s proprietary LithTech engine, the game offers a visually immersive experience. The engine’s capabilities allowed for detailed environments and an engaging physics system that complemented the game’s psychic mechanics.

Reception

The game was met with mixed reviews, praised for its originality and creative premise but critiqued for some technical shortcomings. Despite this, it remains a memorable title for its bold ideas and distinctive style.

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