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Genre Action
Year1984
Platform Apple 2
Developer Optimum Resource, Inc.
Publisher Weekly Reader Family Software
Theme Platform
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Game Overview

Released in 1984, the game is a classic example of early video gaming, developed by Optimum Resource, Inc. It is primarily an action-arcade style game that involves quick reflexes and strategic navigation.

Gameplay Mechanics

The objective of the game is to maneuver through various challenging levels, each filled with obstacles that require precise timing and swift movements. The player must avoid traps and enemies while collecting bonuses to achieve the highest score possible.

Historical Context

As a product of its time, the game reflects the burgeoning creativity of the early 1980s gaming industry, an era characterized by simple yet engaging gameplay loops. It was part of a wave of arcade-style games that sought to capture the excitement and competition in a digital space during a period when video gaming was becoming increasingly mainstream.

Developer Background

Optimum Resource, Inc. was part of a group of developers contributing to the landscape of early computer games. Although not as well-known as some of the larger companies of the era, their work, including this title, offered players a glimpse into the possibilities of interactive entertainment.

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