Overview
Released in 1998 and developed by Knowledge Adventure, Inc., this video game is part of the multimedia repertoire designed to engage young audiences with interactive storytelling and gameplay. The game draws inspiration from the animated film “Quest for Camelot,” offering an experience that blends adventure elements with educational components.
Gameplay
The game is structured to involve players in a series of mini-games and challenges that align with the narrative’s quest-oriented plot. These activities are designed to test various skills, ranging from puzzle-solving to reflex coordination, catering to a younger demographic with accessible control schemes and colorful graphics.
Educational Elements
In keeping with Knowledge Adventure’s educational focus, the game incorporates learning opportunities within its adventure framework. It encourages critical thinking and problem-solving, integrating these skills naturally into the progression of the storyline.
Graphic and Sound Design
The visual elements of the game are reminiscent of late 90s animation styles, with vibrant colors and stylized character designs that reflect its cinematic counterpart. The sound design, including voice-overs and background music, contributes to an immersive experience that stays faithful to the whimsical and adventurous tone of the “Quest for Camelot” universe.
Conclusion
Though not widely revolutionary in the gaming world, this title provides a charming experience for its target audience. It stands out for its combination of entertainment and educational value, making it a distinctive entry in the catalogue of late 90s children’s video games.









