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Monster Munch
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Genre Action
Year1984
Platform Commodore 64
Publisher Atlantis Software Limited
Theme Arcade
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Overview

In 1984, the video game industry introduced a lesser-known title that year, which involved players navigating a maze to eat pellets while avoiding spooky adversaries. Belonging to the genre that combines elements of action and puzzle games, it aimed to capture the curious players of arcade games at that time.

Gameplay

The player controls a character navigating through different levels filled with obstacles. The objective is to consume the scattered pellets while avoiding animated enemy creatures that seek to impede the player’s progress. Successfully consuming all pellets allows progression to the next stage, each becoming progressively challenging.

Historical Context and Development

Released during the mid-’80s, an era characterized by the proliferation of early home computers and gaming consoles, this title was part of the wave of games inspired by popular arcade influences. Although it did not achieve significant mainstream success, it remains an interesting part of the landscape of 1980’s video games, showcasing typical gameplay mechanics of the era.


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