DB Version: 1.0.1 - Last Update: 23/09/2025

Database under construction, we’re fixing its broken soul.

Missile Command
×

Genre Action
Year1983
Platform Commodore 64
Publisher Interceptor Software
Theme Arcade
0 Comments


Overview

Released in the year 1983, this video game is set during a time of high tension and requires the player to protect a city from impending missile attacks. As a classic arcade-style shooter, the player must strategically position and launch counter-missiles to intercept incoming threats. The gameplay is focused on defense and precision aiming.

Historical Context

The video game emerged during the Cold War era, reflecting the societal anxieties of the time. It was developed amidst a backdrop of geopolitical uncertainty, capturing the tension and the need for vigilance through its gameplay mechanics. The game capitalizes on the zeitgeist of the early ’80s, providing an interactive analogy for real-world events.

Game Mechanics

Players are tasked with defending six cities from a barrage of ballistic missiles. Utilizing a limited supply of ammunition, players aim to strategically decide the optimal launch points for their counter-missiles, ensuring maximum coverage and protection. The challenge escalates with each level, requiring quick reflexes and strategic foresight.

Legacy

This game has been a key inspiration for future titles within the shoot ’em up and strategy genres. It remains a staple of early gaming culture and is often cited for its innovative approach to real-time defense gameplay.


Leave a Reply

Your email address will not be published. Required fields are marked *

Similar Games