Overview
Released in 1996, Katapult is a video game developed by NoSense, capturing the essence of arcade-style gameplay combined with strategic elements. Despite being a lesser-known title, the game offered a unique experience that set it apart from many of its contemporaries.
Gameplay
In Katapult, players navigate through diverse levels that require quick reflexes and strategic planning. The objective is to manipulate a series of physics-based challenges, using a virtual catapult as the primary tool for progression. Each level presents different obstacles and targets that players must overcome using limited resources.
Features
- Physics-based Mechanics: The core of the gameplay revolves around realistic physics simulations that challenge the player’s ability to predict motion and trajectory.
- Diverse Level Design: Each level introduces new challenges and strategic elements, keeping the gameplay fresh and engaging.
- Strategic Gameplay: Players must manage their resources carefully, planning their moves to maximize efficiency and score.
Development and Release
NoSense, known for its innovative approach to game design, crafted Katapult with a focus on merging simple mechanics with complex challenges. While it didn’t receive widespread recognition, the game remains a testament to the creativity and experimentation prevalent in the gaming industry during the mid-90s.
Legacy
Although Katapult did not achieve mainstream success, it is remembered fondly by those who played it for its distinctive gameplay and inventive level design. It remains a hidden gem for enthusiasts of retro gaming, offering a nostalgic glimpse into the experimental nature of 1990s video games.









