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Grand Larceny
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Genre Action
Year1984
Platform Commodore 64
Developer Beam Software Pty., Ltd.
Publisher Melbourne House
Theme Puzzle elements
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Overview

Released in 1984 and developed by Beam Software Pty., Ltd., this game delivers a unique experience to players of the time. Set in a dynamic environment, this game combines elements of strategy and action, challenging players with its complex gameplay mechanics.

Gameplay

Players take on the role of a character navigating through various environments, overcoming obstacles, and engaging with challenging scenarios to progress. The game offers a mix of puzzle-solving and strategic planning, requiring careful thought and precision to succeed.

Legacy

While the game may not have reached the iconic status of some of its contemporaries, it has maintained a niche following among enthusiasts of early video game history, appreciated for its intricate design and the unique contribution it made during the early years of video gaming development.

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