DB Version: 1.0.1 - Last Update: 20/03/2026
Fourth Encounter
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Genre Action
Year 1983
Platform Vic20
Publisher Thorn EMI Video Ltd.
Theme Arcade
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Introduction

Released in 1983, this video game offers players a unique experience set in a rich, engaging universe. As an early entry in the video game industry, it combines innovative gameplay mechanics with the limitations of the technology available at the time, offering a snapshot of the creativity that characterized that era.

Gameplay

This title features a blend of action and strategy elements, challenging players to navigate through a series of levels filled with obstacles and enemies. The goal is to achieve specific objectives while managing resources and avoiding dangers. Its intuitive controls reflect the simplicity of early 1980s gaming, appealing to both new and seasoned players.

Graphics and Sound

The game employs classic 8-bit graphics, providing a nostalgic feel that fans of retro games appreciate. The graphics, while simple, effectively convey the game’s atmosphere. Accompanying the visuals is a soundscape typical of the era, with electronic beeps and effects that add to the overall immersive experience.

Historical Context

Understanding the environment in which this game was developed is crucial. The early 1980s were a time of experimentation and innovation in the video game industry. Development was often carried out by small teams or individuals with limited resources but abundant creativity. Although not widely recognized today, the game contributes to the rich history of early gaming and provides insight into the era’s technological and creative challenges.

Legacy

While it may not have achieved the lasting fame of some of its contemporaries, the game remains a point of interest for video game historians and enthusiasts of the retro gaming scene. It represents an important period marked by rapid development in the gaming world, influencing subsequent titles and leaving an indelible mark on the early days of video game evolution.

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