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Feeding Time
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Genre Action
Year 1983
Platform Vic20
Publisher General Masters Corp.
Theme Arcade
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Game Overview

In 1983, a relatively obscure video game was released, focusing on a simple yet engaging theme centered on the concept of feeding. This game, while not quite reaching the heights of mainstream popularity, offered players a straightforward gameplay experience that was emblematic of early ’80s arcade-style games.

Gameplay

The objective of the game was to feed various animals appearing on the screen by directing food towards them. The player typically controls a character or a mechanism designed to distribute the food, and points were earned by successfully feeding the animals without missing. The challenge increased as the game progressed, with faster-paced action and more animals to feed.

Historical Context

1983 was a pivotal year in the gaming industry, marked by the video game crash. During this period, many titles were released, but only a few managed to stand out due to the market’s saturation. While this game did not become a household name, it serves as an example of the types of creative concepts developers were exploring during the early 1980s, even amidst challenging economic conditions in the gaming sector.

Legacy

Though not widely discussed in modern retrospectives on classic games, this title stands as a representation of the simpler, more innocent era of gaming. It joins the ranks of many other games from the time, made with limited technology yet endless imagination, capturing the spirit of innovation that defined early video game development.

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