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Dragon Slayer
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Genre Action
Year1985
Platform Msx
Developer Nihon Falcom Corp.
Publisher Denyusya Square Co., Ltd.
Theme Action RPG
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Overview

Released in 1985 by Nihon Falcom Corp., this game is an early example of action role-playing games that laid the foundation for future titles in the genre. This action RPG was pioneering at its time for its exploration elements and non-linear gameplay, setting a standard for many games that followed.

Gameplay

The core gameplay revolves around dungeon exploration and combat. Players navigate through a series of mazes filled with various monsters and treasures. As players defeat enemies, they gain experience and items that enhance their abilities, a mechanic that would become a staple in RPG design.

Historical Significance

This particular title is often recognized as one of the progenitors of the action RPG subgenre. Its influence is seen in many other successful games that followed. Notably, its open-world exploration was quite innovative for its time, permitting players a level of freedom that was relatively unheard of for many other games released during that era.

Development and Legacy

Nihon Falcom Corp.’s development team set out to merge the puzzle-solving elements with real-time combat, a concept that was revolutionary. The group’s creative approach to integrating labyrinthine dungeons with action-oriented battles laid the groundwork for future Falcom titles, leading to the creation of some iconic franchises in the subsequent years.

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