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Double Take
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Genre Action
Year1987
Platform Commodore 64
Developer Denton Designs
Publisher Ocean Software Ltd.
Theme Sci-Fi / Futuristic
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Overview

Released in 1987 and developed by Denton Designs, this game is an intriguing puzzle-based title that challenges players with its unique mechanics and engaging gameplay. Known for its creative approach, it captures the player’s attention by requiring them to solve intricate puzzles in a test of skill and intellect.

Gameplay

The gameplay revolves around navigating through various obstacles and strategically using the game’s environment to progress through levels. The puzzles are cleverly designed, ensuring a balance between difficulty and enjoyment, thereby maintaining player interest throughout.

Development

Denton Designs, a studio renowned for its innovative and engaging games, put their expertise to full use with this title. Despite technological constraints of the era, the developers managed to deliver a compelling experience, achieved through creative problem-solving and design techniques.

Reception

Though not as famous as some other titles from the same era, it holds a place in the hearts of puzzle enthusiasts who appreciated its challenging yet rewarding gameplay. It remains a testament to the creativity and resourcefulness of developers working within the limitations of 1980s gaming technology.

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