Overview
Developed by Namco Limited in 1985, this arcade game takes players on an adventure different from its predecessor. In this sequel, the protagonist, Taizo Hori, operates on various islands, rather than underground, providing a new twist to the gameplay.
Gameplay Mechanics
The game maintains the original’s core mechanics where players must defeat underground monsters, but with a new strategic element. Players can dig along fault lines of the islands to create crevices, strategically causing portions of the land to sink into the sea, taking enemies with them.
Significance and Features
While not as revolutionary as its predecessor, this sequel introduces a layered approach to strategy and timing. It showcases Namco’s ability to innovate within familiar frameworks, offering a unique blend of puzzle and action gameplay.
Legacy and Trivia
Although it didn’t achieve the legendary status of its predecessor, this game still holds a niche place in the arcade puzzle genre. It reflects the experimental phase of mid-80s arcade games, pushing boundaries in terms of strategy and gameplay diversity.









