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Capital Punishment
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Genre Action
Year1996
Platform Amiga
Developer clickBOOM Interactive
Publisher PXL computers
Theme Fighting
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Overview

Released in 1996, Capital Punishment is a fighting video game developed by clickBOOM Interactive. Designed specifically for the Amiga, it stood out during its time for providing an exciting and visually impressive gameplay experience on a platform not typically known for its fighting games.

Gameplay

The game offers players a classic 2D fighting style, reminiscent of famous arcade fighters of the early ’90s. It includes a roster of unique characters, each with their own special moves and fighting styles, set across various stages with intricate backdrops and animations. The controls are designed to be responsive, allowing for a fluid combat experience.

Technical Achievements

Capital Punishment was praised for its high level of detail and smooth animations, a testament to clickBOOM Interactive’s skill in squeezing performance out of the Amiga hardware. The game utilized advanced graphics techniques for the time and included a well-composed dynamic soundtrack that complemented the intense action scenes.

Legacy and Reception

Though it did not receive widespread acclaim outside of the Amiga community, Capital Punishment holds a niche status among enthusiasts who appreciate its contribution to the Amiga’s gaming library. It is occasionally brought up in discussions about lesser-known but quality fighting games on non-mainstream platforms.

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