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Paul C?zanne: Portrait of My World
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Genre Educational
Year1995
Platform Windows
Developer index+
Publisher Corbis U.K.
Theme Graphics / Art
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Overview

Released in 1995, the video game was developed by index+. It serves as an engaging exploration of the world and art of the famous post-impressionist painter, Paul Cézanne. This interactive experience is designed to provide players with a unique opportunity to delve into the life and works of one of the most influential figures in the art world.

Gameplay

The game offers an educational adventure where players can virtually “walk” through a digital art gallery. The gallery includes a vast array of Cézanne’s masterpieces, allowing players to appreciate his art style and techniques. It aims to educate users through interactive activities and informative segments about the artist’s personal and professional journey.

Historical Context

Developed in the mid-1990s, during the early stages of multimedia and CD-ROM technology, this game stood out as a pioneering effort to merge art with interactive storytelling in the gaming industry. It targeted art enthusiasts and educational institutions seeking innovative ways to teach and appreciate art history.

Significance

Although not widely discussed in mainstream gaming circles, the game laid a foundation for future educational games seeking to blend art and technology. It remains a notable example of early attempts to bring cultural education into homes through interactive digital platforms.

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