Overview
Released in 1998, this game is a 3D beat ’em up developed by Core Design Ltd. Known for its engaging action sequences and classic arcade-style gameplay, it was available on platforms like PlayStation, PC, and later on Sega Dreamcast. The game builds on the traditional beat ’em up formula by incorporating a full 3D environment, where players can navigate different areas while dispatching waves of enemies.
Gameplay
The gameplay mechanics revolve around hand-to-hand combat embedded in a 3D environment. Players can choose from four different characters, each boasting unique fighting styles and attributes. The objective is to defeat enemies and progress through various levels, each filled with different challenges and bosses. Interaction with the environment is also a key feature, allowing players to pick up objects and use them as weapons.
Development and Legacy
Originally intended to be a part of the Streets of Rage series, the game evolved into an independent project when Sega did not continue the series on newer platforms. Core Design Ltd., known for the Tomb Raider series, applied its experience in creating extensive 3D worlds to redefine the dynamics of beat ’em up games during that era. Although it received mixed reviews, with some criticism towards its repetitive elements, it is noted for being one of the first to implement a fully 3D immersive experience in this genre.
Reception
Upon release, the game received varying reviews. Critics appreciated the attempt to transform the genre into a 3D space but noted a lack of depth in certain gameplay aspects. Despite the mixed critical response, it garnered a dedicated fan base and maintains a spot in the nostalgia of 90s gaming culture.









