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CoLoBot
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Genre Educational
Year2001
Platform Windows
Developer Epsitec SA
Publisher Alsyd Multimédia
Theme Math / Logic
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Overview

Released in 2001 by Epsitec SA, the game is a unique blend of real-time strategy, third-person action, and programming education. The game’s innovative concept sets it apart, challenging players to not only engage in strategic gameplay but also learn programming logic as they attempt to colonize alien worlds.

Gameplay

The gameplay involves controlling a robotic unit on an alien planet, managing resources, constructing buildings, and completing various missions. A distinctive feature is the ability to program robots using a language similar to C++, allowing players to automate tasks and optimize their strategies. This programming aspect introduces an educational element, making it a valuable tool for learning basic programming concepts.

Educational Element

The game serves as an educational platform that combines entertainment with learning. Players develop programming skills in a fun and interactive environment. This approach to learning has been praised for its ability to engage and educate simultaneously, making it a unique offering in the gaming world.

Legacy and Impact

Though not widely known, the game has gained a dedicated following among enthusiasts of educational games and programming. Its innovative combination of gameplay and education has influenced a range of similar titles, cementing its place as a niche, yet significant, entry in the gaming landscape.

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