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Patience
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Genre Puzzle
Year1983
Platform Vic20
Publisher Commodore Business Machines
Theme Cards
0 Comments

Overview

In 1983, a game titled “Patience” emerged as part of the burgeoning video game industry, reflecting the era’s exploration of digital card and strategy games. This game is essentially a digital version of the classic single-player card games, often known collectively as “Solitaire.”

Gameplay

The game provides players with various challenges requiring strategic thinking and concentration, allowing them to engage with the computerized version of this traditionally physical pastime. Players work through decks and layouts to achieve predetermined objectives, much like the card games it’s based on.

Significance

While it didn’t revolutionize the gaming industry, the release is notable for bringing the timeless allure of card games to the digital platform. It stood as one of the numerous attempts during the early 1980s to digitize popular non-digital games, marking a step towards the multifaceted digital gaming experiences we know today.

Cultural and Historical Context

Released during a period characterized by rapid technological innovation, this game exemplified the simplicity and accessibility that many developers aimed for in the early ’80s. It served as a precursor to the immensely popular solitaire collections bundled with later operating systems, making patience games globally recognized and loved.

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