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Sentimental Graffiti
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Genre Simulation
Year1998
Platform Saturn
Developer Cybelle
Publisher NEC Interchannel, Ltd.
Theme Anime / Manga
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Overview

Released in 1998, Sentimental Graffiti is a dating simulation game developed by Cybelle. Set in Japan, the game immerses players in a narrative-driven experience where interaction with various characters forms the crux of the gameplay.

Gameplay and Features

The game adopts a unique approach to storytelling, where players navigate the life of a high-school student. Players move through a calendar-based system, choosing which character to spend time with. Each interaction evolves the story, with the goal of developing relationships with twelve different girls, each with her own backstory and personality traits.

The choices made by players have lasting impacts, offering multiple endings and encouraging replayability. The combination of a compelling narrative and character development keeps players engaged throughout the game.

Art and Sound

The game features distinctive character art that resonated well with fans of dating sims. Complementing the visuals, the sound design and voice acting were praised for enhancing the emotional depth and immersion of the experience.

Legacy and Impact

While initially launched with moderate expectations, the game garnered a loyal fanbase over time, leading to several sequels and adaptations in other media, including anime and novels. It is often referenced in discussions about the evolution of dating simulation games in the late 1990s.

Fun Fact

Following its success, Sentimental Graffiti inspired a range of related merchandise, proving its significance and enduring appeal among fans of the genre.


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