Game Overview
Released in 1997, this intriguing game was developed by the Dutch studio IJsfontein Interactive Media. It is known for its unique blend of educational and entertainment elements, making it a distinctive title of its time.
Gameplay
The game introduces players to a world where they must master different elemental forces. Players engage in a variety of challenges and puzzles that involve strategic thinking and problem-solving skills related to elements such as fire, water, earth, and air. The objective is to restore balance and harmony in the game’s universe by effectively utilizing these powers.
Target Audience
This game was primarily targeted at a younger audience, promoting learning through play. It intended to teach children about the natural elements and encourage understanding of environmental themes.
Graphics and Sound
The game utilized the technology available in the late ’90s to create vibrant graphics and an engaging soundtrack. Although simple by today’s standards, the visuals and audio were well-received for providing an immersive and educational experience.
Development Background
Developed during a time when educational games were emerging as a tool for learning, this project stood out for incorporating interactive media. IJsfontein Interactive Media was known for its innovative approach, and this game was part of their early forays into combining fun with learning.
Legacy
While it may not be as widely known as other titles from its era, it reflects the early efforts to bridge education and entertainment in video games. It remains a part of the niche market of educational games and is recognized among enthusiasts who have an interest in the history of game-based learning.









