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House of Tarot
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Genre Educational
Year1991
Platform GameGear
Developer Japan System Supply
Publisher SEGA Enterprises Ltd.
Theme Anime / Manga
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About the Game

‘House of Tarot’ is an intriguing video game released in 1991, developed by Japan System Supply. The game combines elements of mystery and strategy with the mystical world of tarot card reading. It’s a unique title that offers players the chance to explore the enigmatic atmosphere that tarot cards inherently possess.

Gameplay

The gameplay revolves around the use of tarot cards, where players engage in various challenges and puzzles that are solved through the strategic use of these cards. Each card holds its own power, essentially influencing the outcome of certain situations within the game. This mechanic offers a distinctive experience, appealing to those interested in strategy games intermingled with elements of fortune-telling.

Graphics and Presentation

For a game from the early ’90s, it utilized the graphical capabilities available at the time to bring an atmospheric and immersive experience. The visuals are designed to reflect the mysterious nature of tarot cards, complete with an ambient soundtrack that complements the overall experience.

Legacy

While ‘House of Tarot’ may not be one of the most widely known games of its era, it holds a certain charm for enthusiasts of tarot and niche gaming experiences. It serves as an interesting point of reference in the evolution of games that explore themes beyond the conventional realms of action and adventure, showing an early attempt to integrate mysticism with interactive entertainment.

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