Overview
Released in 1991 and developed by Nihon Falcom Corp., this action RPG was originally introduced on the NEC PC-9801. It is renowned for its unique gameplay mechanics and intricate dungeon designs. It offers a distinctive experience with its real-time combat and labyrinth exploration.
Gameplay
The game is set in a labyrinthine world where players navigate through a top-down perspective. What sets it apart is the rotating dungeon. Instead of the character turning, the dungeon itself rotates, adding a challenging twist to navigation and puzzle-solving. Combat occurs in real-time, requiring players to be strategic with their movements and attacks.
Story
The narrative follows a swordsman named Ares and his rival Dela, as they find themselves trapped in a collapsed underground city. Their interactions add depth to the story, unfolding through various encounters and events within the dungeons.
Legacy and Reception
Although it was not a mainstream hit, it cultivated a dedicated fanbase and received praise for its innovation in dungeon design. Over time, its unique systems have contributed to its status as a cult classic, influencing a series of sequels and remakes.
Development and Trivia
The game was part of Falcom’s push into the RPG market, known for its focus on creating rich and immersive experiences. It initially debuted only in Japan but later saw international releases, expanding its reach and influence. Subsequent remakes for platforms like the Super Nintendo Entertainment System and Sony PlayStation introduced graphical enhancements while maintaining the core mechanics that defined the original.









