Overview
Released in 1982 by Boise Computer, this early home computer game offered players a unique twist on the classic snake-style gameplay. As was typical for many games of its era, it combined straightforward mechanics with increasing levels of difficulty to capture the player’s attention.
Gameplay
The game challenges players to guide a constantly moving worm through a confined space. The primary objective is to collect food items scattered throughout the level while avoiding obstacles and the worm’s own growing tail. Each food item collected makes the worm longer, thus increasing the difficulty of navigating the playfield.
Development and Legacy
Developed during the early 1980s, a period characterized by rapid advancements in home computing, it managed to distinguish itself with its engaging simplicity. While it may not be as well-remembered as other titles from the same period, it remains a nostalgic piece of gaming history for those who experienced it during its original release. Boise Computer, the developer behind the game, was known for its inventive approach in leveraging the limited technology available at the time.








